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ARC Raiders Patch 1.22.0 Update Note | Better Loot & Smarter Matchmaking

By Leon Green | Last ModifiedApr 01, 2026

The popular Flashpoint update went live yesterday, followed by Patch 1.22.0, which includes important updates from maps to ARC. All Raiders, before embarking on your Flashpoint journey, let's take a look at these changes!

Threatening Close Scrutiny

This patch introduces a very challenging map condition for Raiders - Close Scrutiny. It differs significantly from the previous Hurricane map condition.

Under this map condition, weather is not a primary factor. Only Stella Montis will not trigger Close Scrutiny; other maps such as Dam Battlegrounds, Buried City, and Blue Gate can potentially trigger it. This means the threat of ARC will be greater, making survival more difficult for all Raiders.

If you want to continue your exploration, constantly searching for ARC Raiders blueprints and gathering resources amidst powerful threats, then you'll clearly need to bring double the courage and wit.ARC Raiders Patch 1.22.0 Update Note | Better Loot & Smarter Matchmaking

Increased Loot Value

Players know that valuable loot is generally easier to find at night or in locked rooms. This patch enhances this.

It's certain that loot found in locked rooms will be more valuable, and the specific increase in value will depend on the rarity of the key you use. This indirectly incentivizes Raiders to search for resources and face danger head-on.

For players dedicated to collecting rare items, this is undoubtedly a welcome change. Embark has consistently strived to add freshness to the game and continuously attract players.

Matchmaking Adjustments

Attention players using custom Loadouts! This update is very friendly to you.

The official matchmaking mechanism has undergone significant adjustments, prioritizing players who build their own Loadouts and placing them on new servers. In other words, you'll have more opportunities to find valuable items in the new 30-minute game, instead of potentially ending up in looted areas as before.

This update will probably excite many players, as it aims to provide some financial security. Starting with free kits and having the chance to collect better equipment is certainly a good thing.

However, it's important to note that this doesn't guarantee all players using custom Loadouts will be placed on the new server. The final matchmaking results will be affected by the specific map, game time, and region. The developers will try to monitor the matchmaking mechanism's operation.

UI Changes

Patch 1.22.0 introduces several updates to the crafting system. Now, players no longer need to leave the crafting tab to fulfill missing materials; they can fulfill missing materials simultaneously in the same window. This is undoubtedly more convenient for users and makes the operating system more streamlined.

Furthermore, players can simultaneously refine or purchase materials, making the entire crafting process highly efficient. From another perspective, this UI update improves the smoothness of gameplay, simplifies the preparation process, and allows more time for actual gameplay, preventing menu lag from hindering players' return to the arena.

Team players also received a very useful update: team members can finally check map conditions in Speranza. They can also ping locations to indicate their destination. Additionally, a matchmaking timer is now displayed next to the selected destination at the bottom of the screen.

There are other UI changes, though minor, that you should be aware of as they affect your later gameplay experience.

For example, players can now see stash values ​​on the inventory screen and a detailed bundle list in the purchase preview dialog. Bundle previews can be seen on the customization screen. These are all changes that make gameplay more convenient.

Now, when you ping Barricade, remember that the ping location is displayed next to the crosshair, no longer the offset. Additionally, you can find a wheel icon in the emote tiles section of character customization, which shows which slot each emote is in.

Bug Fixes

Anyway, Patch 1.22.0 still includes a significant number of bug fixes.

Regarding animation effects, the previous Comet head jitter issue has been resolved. The issue of model misalignment after reequipping weapons after breaching a door has also been fixed. Furthermore, the excessive movement of the player's sprinting animation has been optimized.

In terms of audio, players can now confidently engage in close-range voice chat, which will be much more stable than before. There will no longer be wind noise indoors, preventing it from mixing with looting sounds. Both sounds from behind and location effects for other players will be clearer.

Regarding weapon sound effects, the audio for continuous firing will respond faster, meaning you'll have a more synchronized shooting experience when you release the trigger. Bullet Impact indicator also has a new sound effect, providing better feedback on long-range hits.

It's worth mentioning that Patch 1.22.0 has also improved the sound of doors opening and closing, allowing players to hear these sounds from a greater distance. This means players can quickly learn about enemy pillager movements, helping them prepare defenses or attacks in advance.

As for ARC, its target selection is more flexible, and it won't always concentrate its attacks on the first target. Flying ARC like Fireflies will no longer randomly spawn inside walls, nor will they attack players from outside walls or floors.

So, that's the latest patch for ARC Raiders Flashpoint. Get ready for the updated challenges!

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