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Monster Hunter Wilds Received Mixed Reviews On Steam On The First Day Of Opening

By Cornell Otto | Last ModifiedFeb 28, 2025

After Monster Hunter Wilds console was unlocked first, the PC version was finally officially released! PC hunters can go online to hunt! Currently, the price of this game on Steam is $89.99, and the reviews on Steam are mixed.

Why Is It Mixed?

Monster Hunter Wilds Received Mixed Reviews On Steam On The First Day Of Opening

Monster Hunter series has a history of more than 20 years and has accumulated tens of millions of game fans. The most successful one is undoubtedly Monster Hunter World. Monster Hunter Wilds claims to have made a breakthrough based on Monster Hunter World, so fans are even more impatient.

But from the two tests, Capcom seems to have been unable to solve the optimization problem. Excellent picture quality is exchanged for poor optimization.

Optimization

As early as the first public test, Monster Hunter Wilds’ poor optimization performance was a bit worrying. Many players shared at the time that the monsters they hunted turned into polygons or NPC models collapsed. At that time, the release date of Monster Hunter Wilds was not far away.

Before the release of Monster Hunter Wilds, Capcom announced that it would release a dozen GB game patch packages on the first day in the hope of solving optimization problems. However, judging from the negative feedback, a considerable number of players still experienced game crashes, or even could not enter the game at all. Capcom still overestimated the performance of players’ devices, and such optimization performance is really unsatisfactory.

Content

Another factor that makes players dissatisfied is that the game content is too little. Players reflect that the plot in Monster Hunter Wilds occupies a large part of the space, while the difficulty of the monsters has become very simple, which leads to the situation of “hunting for three minutes and watching the plot for an hour”, especially since the plot cannot be skipped.

Some console players who played in advance have completed most of the content of Monster Hunter Wilds. It feels that the content in Wilds is even less than the content presented to players in Monster Hunter Rise 1.0.

Although Capcom announced that it will be updated in April, this toothpaste-like update method makes players feel that they are playing a half-finished product.

The above two reasons are the main reasons why Monster Hunter Wilds received negative reviews. The game itself can still bring players plenty of fun. Texture upgrades can make more players willing to try this game and become new hunters.

But it must be said that in recent years, the first release of the game has been bombarded with negative reviews due to optimization issues more than once or twice. Game manufacturers should be responsible to players, not just thinking about adding content to the game, but also taking the optimization of the game seriously.

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